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Scott Davis

Scott Davis

Games Analyst / Product Manager

36 years old
London United Kingdom
Employed Unavailable
I am an experienced Games Analyst with strong industry experience in game telemetry & KPI definition, big data analysis, data modelling, report/dashboard design, and behavioural analysis with an acute obsession with detail and presentation.

Over my 4 years in the industry, I have developed a strong and varied array of skills, being heavily involved in game balancing, monetisation design, A/B testing, player segmentation, user research and competitive analysis.

I graduated with honours from the University of the West of England where I obtained a Bachelor of Science Degree in Games Technology. I play around in Unity and write a lot of music in my spare time and consider myself a passionate gamer who hopes to strive in the industry.
Resume created on DoYouBuzz
  • Working on F2P online Steam title; Fractured Space
  • Analysing player behaviour and providing high-level to deep driven information as a sole analyst on the project
  • Working with design leads to design retention and monetisation mechanics, balance the in-game economy and playable ships, manage the in-game store, and carefully analyse new player onboarding.
  • Managing live-operations for the title, including events, the in-game store, Steam, and the day-to-day operations of the game
  • Working as part of a Global Business Intelligence team managing all of the telemetry, behavioural analysis, game balancing, and KPI support for Xbox's first and third party portfolio.
  • Titles worked on include - Crackdown 3, Killer Instinct, Recore, Fable legends, Fable Fortune, Scalebound, and Quantum Break.
  • Working on multiple F2P mobile titles
  • Design, develop, setup and maintain dashboards and reports across multiple titles
  • Support the marketing team and product managers with both regular and ad hoc analyses such as campaign analysis, funnel analysis, LTV modelling, customer life cycle analysis, segmentation analysis, and A/B tests in live games
  • Using analytical insights to inform executive-level decision-making and make recommendations on strategies to impact product key performance indicators (KPIs) in user acquisition, engagement, retention, and monetization
  • Discover trends in customer behaviour through mining of transaction-level datasets
  • Provide guidance to product managers on best way to spec events and suggest improvements on event taxonomy
  • Working on F2P MMORPG Runescape
  • Analysing and interpreting game data to help drive the tuning of in-game mechanics and identification of new game features, and to improve conversion, retention and monetisation
  • Informing, influencing, and supporting product decisions
  • Preparing and distributing regular KPI reports with commentary and analysis
  • Proactively mining game data; extracting and sharing useful insights
  • Developing and measuring success metrics for key projects and updates
  • Creating Financial Packs in MS Office
  • Querying/Constructing multiple datasets (MS Access, Oracle)
  • Modelling data in Excel (Lookups, Pivot Tables, Statistics)
  • Developing SQL Queries
  • Data Analysis, Validation & Commentary
  • SQL Management Studio, Business Objects, MicroStrategy, SAP, VisualFiles

BSc Games Technology

University of the West of England

September 2007 to June 2010
Awarded Second Class Honours, Upper Division (2:1)
Learn more

BTEC National Diploma IT for Practitioners (Software Development)

Filton College, Bristol

September 2004 to June 2006
Awarded Distinction, Merit, Merit
  • Behavioural Player Analysis
  • Telemetry & KPI definition
  • Competitive Analysis & Research
  • Mining large data sets, delivering insight through regular and ad-hoc analysis
  • Analytics/BI pipeline set up
  • F2P Core Loop & Meta Game
  • Game Balancing, Player Segmentation & A/B Testing
  • Monetisation Design & Economy Balancing
  • SQL, Hadoop, HiveQL, JavaScript (Basic), C# (Basic)
  • MS Excel: Pivot Tables, PowerPivot, Power Query, Power BI, ODBC Connectivity, VBA
  • Tableau, SSRS, SSIS, RStudio, JIRA, SQL Management Studio, Visual Studio, Team Foundation Server
  • Microsoft Office: Word, Excel, Powerpoint, Access
  • Unity, Unreal Engine (Kismet, Matinee)
  • Scrum, Agile, Sprint
  • Stats: Descriptive Stats, Regression
  • MOBA, CCGs, RPG's, First Person Shooters, RTS's
  • Mobile (F2P & DTO), Indies (Steam, PS4, Mobile), Retro (Raised on Sega - Megadrive, Saturn)
  • Regular reader of Eurogamer, Kotaku & MCV
  • Indie, Electro, Alternative, Blues
  • Film & Game Soundtracks
  • Regularly play Guitar & Piano
  • Regular cinema goer
  • Thriller, Sci-Fi, Animated
  • Stephen King, Philip K Dick