Coming from a general engineer school with specialization in software engineering and with a deep passion for video games, I am able to adapt to any type of job in video games.
My favorite areas are Artificial Intelligence, gameplay programming, tools development .
My professional experience is currently moderate, but my motivation, my training, my curiosity, my perseverance and my good mood will quickly remedy that : ^)
I am responsive and organized daily. I always find a solution to my problems, I am pro-active, and therefore have good anticipation skills. I am respectful and humble.
You can find all my professional experiences in the tabs 'Experience'
Using UDK 3D engine for the project WFTO (War For The Overworld) http://warfortheoverworld.com/ Planning a long-term (> 2 years). Daily use of English
Management of an international team of 10 people. Entertainment weekly team meetings. Animations of monthly meetings with the entire team WFTO (> 30 persons)
Advanced Programming, 3D engine, IA Application of subversion
Drafting documents (new member integration, installation procedure of the environment, project progress, etc..) Maintain updated daily tasks of employees.