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Pierre-Arnaud Boucher

Pierre-Arnaud Boucher

Video Game Generalist Software Engineer

36 years old
France
Freelancer Open to opportunities
Coming from a general engineer school with specialization in software engineering and with a deep passion for video games, I am able to adapt to any type of job in video games.

My favorite areas are Artificial Intelligence, gameplay programming, tools development .

My professional experience is currently moderate, but my motivation, my training, my curiosity, my perseverance and my good mood will quickly remedy that : ^)

I am responsive and organized daily. I always find a solution to my problems, I am pro-active, and therefore have good anticipation skills. I am respectful and humble.


You can find all my professional experiences in the tabs 'Experience'
Resume created on DoYouBuzz
  • Kubikub is a mini puzzle game based on the principle of a 3D minesweeper.
    The player must clear a parallelepiped with rotation functions, investigation inside the form, securing bombs.

    The game has several modes:
    The classic-hard, each cube shows the possibilities of 27 adjacent bombs
    The classic-easy, each cube shows the six possibilities of adjacent cardinal bombs
    The puzzle, each cube shows the number of bombs in the corresponding column / line / width
    The time-attack is a puzzle mode with a time resolution limit.
  • matrix Management
    The player can temporarily hide a face, whatever the viewing angle
  • configurable inputs
    The player can set its inputs
  • Save / Load
    The player may leave a game in progress and resume later
  • Highscores
    The best scores by type of play are saved and appear with a menu
  • Color gradient indicating the number of bombs calculated dynamically
  • http://www.screenr.com/bQk8
  • http://www.screenr.com/yQk8
  • Developed in less than a week part-time