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Nemanja Stavric

Nemanja Stavric

Lighting Artist

38 years old
Vancouver (V6B 6P6) Canada (British Columbia)
Employed Available
My primary purpose when doing visual effect is to help individuals and companies to transfer their ideas on screen and realize their goals. I believe that in my field the key of doing the best work is to be creative and productive and also to communicate easily with others.

Providing great quality control through the whole creation process is one of the most important thing to be considered on a day to day basis. For me as a professional, artistic direction and selectively utilizing references provided by a client to achieve their vision is the most efficient way of doing assets and final product images.

Close monitoring and good communication, coupled with 5+ years of experience in visual effects helped me to improve my knowledge in order to achieve great results fast. Working on a big budget feature films, I had the chance to actively participate in organizing workflows by combining different techniques. Structuring the work in such way, it is easier and less time consuming to make changes if needed.
Resume created on DoYouBuzz

Senior Lighting Artist

Moving Picture Company
Since December 2015
Full-time
Vancouver
Canada - British Columbia
  • Lighting Artist on The Suicide Squad

Senior Lighting Artist

Worldwide FX
April 2015 to September 2015
Full-time
Sofia
Bulgaria
  • Lighting TD on

    • London Has Fallen
    • Mechanic 2
    • Criminal

Lighting and Texture artist

Bunker VFX
March 2015 to April 2015
Freelancer
Belgrade
Serbia and Montenegro
  • Lighting and Texturing on "Plants vs Zombies" trailer

Lighting TD

Fod 3D
August 2014 to January 2015
Full-time
Belgrade
Serbia and Montenegro
  • Lighting TD for online games

Lighting and Texture artist

Worldwide FX
July 2013 to July 2014
Full-time
Sofia
Bulgaria
  • Worked on:

    • Survivour
    • Expandables 3
    • Automata
    • The Legend of Hercules
    • Eliza Graves

Lighting Artist

Telic Serbia d.o.o
April 2013 to July 2013
Full-time
Belgrade
Serbia and Montenegro
  • Lighting digital sets for a tv series pilot episode

Texture Artist

Worldwide FX
September 2012 to November 2012
Full-time
Sofia
Bulgaria
  • Texture artsit on "Olympus has Fallen"

Texturing and Lighting Artist

Crater Studio
October 2010 to June 2012
Full-time
Belgrade
Serbia and Montenegro
  • Photoreal and stylized texturing. Close collaboration with the lighting department on look development for characters and props.
    Lighting for feature films and commercials. CG integration into an existing footage and look development.