My passion is to write code and I am particularly interested in Games & Game Development with Unity and C#. I have the potential to learn fast, familiarize myself with new subject areas and adapt new technologies. The profile of my studies and working experience had given me the ability to work in a truly international and multicultural environment.
Maintenance and improvement of existing & development of new front & backend functionalities of Android/iOS title "SEASON 17", published in Q2 2016, renamed to "SEASON 18" in 2017
Used tools & services: Unity 3d, C#, NGUI, StrangeIoC (MVC Framework), GameSparks with JavaScript & MongoDB
February - March 2015: worked in Agent Alice team (http://www.agentalice.com/) Tasks: - Testing the android version of the game - Writing bug reports and tickets in the ticketing software (Trello)
August 2015: working in Pearl's Peril team (http://www.wooga.com/games/pearlsperil/) Tasks: - Testing the iOS version of the game - Writing bug reports and tickets in the ticketing software (JIRA) - Improve and extend the documentation