Lead Developer C++| December 2016 - Present ◾ Led "Eldarya" mobile game development (Android/iOS), 9 languages, 1M+ downloads. ◾ Developed high-performance features with C++ and Cocos2d-x, focusing on scalability and maintainability. ◾ Managed deployment to Google Play and App Store (testing, release, production updates). ◾ Integrated third-party SDKs including in-app purchases, social logins, analytics, and advertisements. ◾ Automated CI/CD pipelines using GitLab, optimizing assets and managing translations. ◾ Engaged in cross-functional collaboration with backend engineers, game designers, and web developers to ensure cohesive product delivery. ◾ Supervised internal mobile developers, conducting code reviews to ensure high-quality code and adherence to best practices.
Lead Developer Flutter| August 2022 – Present ◾ Led cross-platform development using Flutter, targeting both Android and iOS platforms. ◾ Integrated third-party SDKs for in-app purchases, push notifications, analytics, and ads. ◾ Managed deployment to Google Play and App Store with end-to-end pipeline control. ◾ Focused on performance optimization through debugging and code reviews to ensure app stability across platforms.. ◾ Collaborated with cross-functional teams, ensuring alignment with product goals and a smooth user experience. ◾ Supervised freelancers, ensuring quality and timely completion of tasks.
iOS Developer| March 2021 - January 2024 ◾ Provided occasional support for iOS applications, focusing on feature updates, bug fixes, and maintenance to ensure compliance with Apple App Store guidelines.
◾ Design and development of a local multiplayer puzzle game ◾ Collaborative prototyping of a naval tactical training simulator ◾ Implementation of a score ranking system based on time intervals in an existing game. ◾ Porting a web application