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Anthony CARMONA

Anthony CARMONA

Texture Artist - Technical Artist

33 years old
Driving License
Montpellier France
Employed Available
Passionate and Experienced Freelance Texture Artist with a background in computer sciences
Resume created on DoYouBuzz

Conference spokesman

Activision Summit
April 2018
  • Gave a talk to the Activision Summit (private Activision event during GDC) about the texturing pipeline developped for Call of Duty
  • Call of Duty Black Ops IIII
  • Call Of Duty Black ops III DLC, Back in Black
  • Undisclosed Call of Duty Project
  • Responsible of creation of PBR materials, terrains and implementation of materials in engine
  • Creation of tools and pipeline for substance tools (such as streamlined resources throughout the production departments)
  • Teaching substance designer as part of internal formation for artists of the company
  • Responsible of making concepts and modeling environments and props for Edge of Eternity
Company Description
Midgar Studio is an Indie studio located in Nimes France, after a successful Kickstarter campaign, they are developing their first "triple I" title called Edge of Eternity.
  • Responsible of developing Environments and UI for a Mobile title