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BRETT MOODY

Game Designer and Programmer

BRETT MOODY
Los Angeles (90036) United States (California)
Professional Status
Unemployed
Available
Resume created on DoYouBuzz

Software Engineer and Associate Producer

Persp3ctive
July 2019 to March 2020
Full-time
Los Angeles
United States - California
  • Built the project’s Standalone Mode, which allows users to try out all of the features of ControlRoom without connecting to their DAW.
  • Coordinated and recorded all playtesting events.
Detailed Description
  • Built basic interactions and menus for ControlRoom Mobile, ControlRoom VR’s companion app.
  • Built the front-end of the Virtual Desktop tool, which allows users to see their desktop in VR.
  • Prepared Quest (Android) and PC builds for release by finding and squashing bugs.
  • Ported the game to the HTC Vive.
  • Built several prototypes for a project based around the Magic Leap and food preparation.
  • Administered the company’s Jira, Confluence, and Trello.
  • Wrote all of the project’s marketing posts on Steam: https://store.steampowered.com/app/1172290/ControlRoom/
  • Wrote a substantial portion of the project’s customer-facing documentation:
    https://persp3ctive.atlassian.net/wiki/spaces/CRS/pages/1998925/ControlRoom+VR+Setup+Overview
  • Coordinated and recorded all playtesting events.
  • Wrote all of the app's customer-facing surveys.
  • Optimized VR projects in Unity so that they could meet the performance standards required by Oculus.
  • Introduced the company to Scrum and acted as the company’s ScrumMaster.