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BRETT MOODY

Game Designer and Programmer

BRETT MOODY
Los Angeles (90036) United States (California)
Professional Status
Unemployed
Available
Resume created on DoYouBuzz

Technical Game Designer and Writer

CineMoi
March 2020 to January 2021
Full-time
Los Angeles
United States - California
  • Wrote and programmed several small side quests.
  • Engineered a system that controls the behavior and dialogue of NPCs via a visual scripting interface.
  • Wrote the dialogue for forty-five characters.
  • Designed several key aspects of the game's economy, such as determining every avenue in which the player could either earn or spend money.
  • Designed and programmed the game's opening tutorial.
  • Owned the project’s central gameplay mechanics.

Software Engineer and Associate Producer

Persp3ctive
July 2019 to March 2020
Full-time
Los Angeles
United States - California
  • Built the project’s Standalone Mode, which allows users to try out all of the features of ControlRoom without connecting to their DAW.
  • Coordinated and recorded all playtesting events.
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Launch Pad Fellow

Oculus
September 2019 to June 2020
  • Wrote, designed, and engineered a rhythm-combat game for the Oculus Launch Pad program.
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Game Designer, Programmer, and Writer

Affinity Studios
May 2018 to April 2019
Part-time
New York City
United States - New York
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Interactive Media Programmer and Lab Manager

NYU Shanghai
September 2018 to December 2018
Part-time
Shanghai
China
  • Research Topics: Motion Capture (OptiTrack), Mixed Reality, Immersive Experiences.
  • I worked at the Program for Creativity and Innovation within NYU Shanghai.
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Unity Developer Intern

Jaunt
June 2018 to August 2018
Internship
Los Angeles
United States - California
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Unity Developer Intern

Here Be Dragons / Smuggler
January 2018 to May 2018
Internship
New York City
United States - New York
  • Prototyped VR/AR experiences in Unity, which helped executives plan larger XR projects.
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B.F.A.

New York University

2015 to 2019
Film and TV Production Major with Game Design and Business Minors.
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Skills

Game Programming

  • Unity
    Advanced
  • Unreal
    Intermediate
  • C#
    Advanced
  • Design Programming Patterns
    Good
  • AI Programming
    Advanced

Production Tools

  • Jira
    Advanced
  • Trello
    Advanced
  • Confluence
    Advanced
  • Scrum (Certified ScrumMaster)
    Advanced

Game Design

  • Narrative Design
    Advanced
  • Systems Design
    Advanced
  • Game Writing
    Advanced
  • Economy Design
    Good
  • Excel
    Good

Other Creative Tools

  • Photoshop
    Good
  • Premiere Pro
    Good
  • Maya 3D
    Good