I am a Computer Science engineer, with a Master Degree in Human-Machine Interaction and a PhD in Human Motion Perception. I am currently working at PSA Peugeot-Citroën as research engineer in human motion perception and automotive comfort, with focus on the human factors and the interaction between the driver and the vehicle, in both real and virtual environment, such as a driving simulator. My professional experience as hardware-software developer and human factors research engineer, allowed me to acquire solid scientific knowledge in the domain of visual, auditory and inertial human motion perception and human behavior in real, virtual and augmented reality. My interpersonal communication skills allowed me to become one of the main liaisons between my team and our academic and industrial partners. This experience helped me develop my management skills by surveying and orienting collaborative research projects.
Understanding and formalizing the interaction between the Human and the vehicle (on route or on driving simulator) from perceptual point of view – multisensory integration of visual, vestibular, auditory, proprioceptive cues.
Model development for vehicle dynamics perception.
Development of experimental protocols in virtual environment and on route.
Acquisition and processing for technical and scientific data.
Development and orientation of collaborative research projects with industrials and academics.
Simulation and evaluation of an information system using a multi-agent system. Development of a multi-agent model for measuring the influence of human factors on information system.
Movement Science Institute, Aix-Marseille University & CNRS, Marseille, France
December 2007
to October 2011
Multisensory interaction study for the perception of car motion in driving simulator - the contribution of somatogravic illusion for the immersion into virtual environment.
Building the research basis for human-machine interactions, like interfaces, cooperation between the Human and the machine, processing of natural language, 3D animation, multimedia, artificial learning, decision support systems, data and document processing, adaptive and cooperative systems.
Faculty of Automation and Computer Science, University « Politehnica », Timisoara, Romania
September 2001
to July 2006
University studies in computer science, with training in software and algorithmic development (C, C++, Java), artifical intelligence, digital signal processing, analog and digital integrated circuits, hardware programming and development.